That also means project future doesn’t depend on “team members” abandoning it or deciding not to publish source code. Unlike most other Heroes 3 related projects VCMI is open-source, which means it is public and everybody can contribute. Cleaner way: Download release and install VCMI into new folder, then when Laucher prompts for Heroes III data files select location of your Heroes III installation. For Android recommended installation is from Google Play at Įasiest way: Download release from and install VCMI into Heroes 3 folder. We recommend downloading latest release from - scroll to the bottom and download installer from your system. More of them will come as the project evolves. VCMI provides its own options for high resolutions and quality-of-life GUI improvements, some of them being a re-make of HD Mod features. For example VCMI scripting (planned future feature) while not being WoG focused work, will be a replacement for WoG’s scripting feature. When more VCMI features come, they may be used to re-implement missing parts of mods. Still, they were ported by enthusiasts as VCMI mods, offering limited range of their features. HotA and WoG are mods that work with original Heroes 3, VCMI is basically a new game. Also VCMI is cross-platform, so it works on multiple systems such as Windows, Linux, MacOS, iOS and Android. Our goal is to make “better” heroes 3 that overcomes various H3 engine limitations and allows way easier extensibility / modding than the original game.
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